Increase the difficulty of all future contents, leaving enough space of player power inflation.
“Losing a leg is as bad as born handicapped”
There is no way to track someone’s VP acquirement historyģ.Ĝlass Balancing.
In other words, it is an exclusive reward for player who spend hours per day during the first few weeks fighting for something almost worthless right after the release of the next update. Like mystic+ dungeons, achievements, even got wiped in a boss fight before the first kill may yield a small amount of VP based on time spent and progress.
VP can be used to acquire new cosmetic reward: Spell Skin.
However, each week heroic or mystic yield 15% less points.
Introduce new currency: Vanguard Point (VP) which rewards players who are willing to challenge difficult contents earlier with higher cost.Įxample: Defeating a raid boss on normal difficulty rewards 10 basic VP, while heroic rewards 80 and mystic rewards 300.
Loss of attraction and motives, due to the fast devalue of gear and redundancy of mounts/titles Compare your weekly 50G with someone else’s BiS is not an ideal gaming experience.Ģ. If players cannot get what they expected, at least bring them one step closer.
Ğquipment from the weekly chest can be sold to vender in exchange of special tokens, which can be used to purchase power/titan residuum/random weapon/tank or healer gear or trinket of certain spec etc.